
Fengshi Zheng
Skills
3D Rendering
Assembly
C#
C++
CUDA
Golang
HTML
Javascript
OpenGL
Python
Swift
Unity
Vue.js
Open for
fulltime
internship
Work Experience
ByteDance Inc.
2020-06 - 2020-09
Graphics Programming Intern, Game Department
Shanghai
internship
Develop real-time ray-tracing water pool graphics effects in Unity Engine. Parallelize wave simulation and caustics computation on GPU.
SIGA Services AG
2022-03 - 2022-06
Software Engineer Intern
Ruswil
internship
Develop OpenGL solutions to render point clouds with Xamarin.
Realistic Graphics Lab, EPFL
2022-06 - 2022-09
Summer Research Intern
Lausanne
internship
Polish and extend kernel caching features in Dr.Jit, a just-in-time compiler for inverse rendering.
Academic Experience
ETH Zurich -
2021.09 - now
Master of Science, MSc in Computer Science
Tsinghua University -
2016.09 - 2021.06
Bachelor of Engineering, BE in Computer Science