
Samir Fakhri
Location
Zürich
Field of Study
Game Art and Design
Expertise
UX/UI Design / Product Design / Game Design
About
High quality design across dimentions
UI/UX designer, 3D artist, and graphic designer based in Zürich, Switzerland. Born in Dubai, raised in Brazil, and growing up in Portugal, I have had the privilege of experiencing diverse cultures and learning from a wide range of people with different backgrounds, allowing me to have a rare and unique perspective when designing and a great ability to be able to empathize with others.
Skills
3D Graphic Design
3D Graphics
3D Modeling
3D Modeling Software
GUI Designing
Graphic Design
Product Design
UX Design
Open for
fulltime
internship
Work Experience
Prime Cut Design
2019-01 - 2023-07
Principal 3D Artist
Remote
fulltime
Created high-quality 3D environment assets, collaborating with the core team by creating models, texture, rigs and animations. Acted as a level and game designer by concepting, dressing and testing the overall layout and gameplay of the game. Served as Co-Producer by managing deliverables and ensuring they were acted upon, as well as business development by maintaining and bringing communications with external partners. Acted as lead QA tester, finding and pro-actively solving environment-related bugs, showcasing strong problem-solving and technical skills, while also communicating with the programmers my findings, ensuring a clean and bug free gaming experience.
Academic Experience
De Montfort University -
2016.10 - 2019.07
Bachelor of Arts, BA in Game Art and Design